CJs Tempoross by CanadianJames
Script ID: 7cdc180a-e873-4601-8ccc-10514db8c0bb
Latest revision: 6
Updated at: 28/11/2024, 03:30:02
Date updated at: 28/11/2024
Fights the waves of Tempoross on your behalf for fishing xp and permits!
Features:
- Separate modes for fishing xp or for cooking to get permits for loot!
- Prioritizes double fishing spots for the best rates.
- Cooks when it needs to and dodges hazards when it can.
- Clears fires during navigation if they're in the way.
- Breaks, sleeps, Antibans.
- Handles when walker would crash under normal circumstances.
- Will obtain hammers, ropes, and refill buckets as needed.
- Repairs the tether points for construction XP.
Requirements:
- MUST BE LOGGED INTO WASP LAUNCHER
- Fixed Client mode ONLY
- Use on a Tempoross mass world.
- Start script at the Ruins of Unkah
- At least level 35 fishing with a harpoon in inventory / equipped. Lower fishing account MAY struggle to get enough points from fishing only
- Barehanded fishing is fine but you must know you did the requirements or not. The script cannot know for you.
- Script GUI has simple options:
- Edit your worlds from the Account Manager tab to be the Tempoross mass worlds 422 for US West, 341 for UK, or 463 for Germany
- Select your harpoon from the dropdown, it's used for some optimizing calculations.
- If you don't have an Imcando hammer equipped or in the inventory then you should check the Need Hammer Box.
- If you don't have full Spirit Angler equipped then you should check the Need Rope box
- 4 buckets is recommended you'll need to do a bit of fire fighting. Adjust if you'd like.
- If you want to focus on permits select the Cook box, otherwise we won't cook.
- Runtime is in minutes, 0 is infinite
- Permit limit at 0 is also infinite.
- Sleeps and breaks are activated on the GUI via their checkboxes.
- All settings saved when you either start the script or open the Account Manager Tab. Settings stored in \Configs\CJTempoross.
NOTES:
- "Why don't you just check inventory/equipment for the items"? I'm hoping to reduce the script's pattern so that it's not the same order of operations each run. Even randomized between 3 things is easy to profile.
- XP rate is heavily based on your fishing level since the loading and attacking xp scales.
- Script makes use of the chat box for handling the wave hazard so it will turn off public chat.
- Doesn't spec but it doesn't need to 😄
- Hazard avoidance is decent but not perfect. Sometimes bad things happen like a bunch of fires around the tether point and there's no saving you.
- Doesn't dodge the cannon tornadoes.