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Agility by aetherdescent

Trains Agility (Levels 1-99). Level 1-50 in a single click. Birdhouse runs and Farming runs supported from level 50 onwards. Ironman friendly.

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Description:

Agility by aetherdescent

Courses

Brimhaven

  • Levels: 1-50
  • Farming runs and Birdhouse runs: Not supported
  • Requirements: 200 gp per entry to the arena (5000 gp should be enough for 1-50), Food (Summer pies, Tuna, Salmon, Lobster, Jugs of wine) and at least 2 empty inventory slots for redeeming the agility tickets.
  • Other: The script does not play the minigame "correctly", it spams a single obstacle. This is a popular low-effort training method: https://www.youtube.com/watch?v=DxPzFWTKs8Q

Colossal Wyrm

  • Levels: 50-90 (or 99), the script automatically upgrades to the advanced course.
  • Farming runs and Birdhouse runs: Supported, you can return to the course by using a Colossal wyrm teleport scroll or any variation of the Quetzal whistle. You need to build the landing site near the course if you use the whistle. You also need to have a ring of dueling in your inventory when starting the script with Farming runs or Birdhouse runs enabled, as the script teleports to Castle wars to withdraw the supplies.
  • Other: Talk to Worm Tongue to get access to the course.

Ardougne Rooftops

  • Levels: 90-99
  • Farming runs and Birdhouse runs: Supported, the script returns to the course using Ardougne teleport on normal spellbook. You need to have water and law runes in bank.
  • Other: If low hitpoints or starting at 90 Agility, it is recommended to start with a couple of pieces of food (Summer pies > Jugs of wine, Salmon, Lobster,..)

Images

GUI ex

Example bank setup, for Birdhouse runs and Colossal wyrm course ex

Example inventory setup, for Birdhouse runs and Colossal wyrm course ex


FARMING AND BIRDHOUSES

  • Bank placeholders must be enabled.
  • Place all required tools, runes, seeds, and teleport items near the top of your main bank tab.
  • When using charge-based items like Digsite Pendants or Rings of Dueling, place a placeholder for partially used jewelry directly to the left of the fully charged ones.

Example bank picture:

chores-bank.png

BIRDHOUSE RUNS

  • You must have set up the birdhouses on Fossil Island at least once previously.

Items:

  • Tools: Hammer, Chisel, and multiple Digsite Pendants.
  • Logs: Supports Oak, Willow, Teak, Maple, Mahogany, Yew, Magic, and Redwood logs.
  • Seeds: Requires 40 low-level seeds per run (for example, Barley, Potato, Onion, Cabbage, Jute, Sweetcorn).

FARMING RUNS

  • Auto-weed must be unlocked from Tithe Farm, and the patches need to be raked beforehand.
  • Most patches require you to be on the Normal Spellbook, and you need the required magic level to cast the teleports for your selected patches.
  • Your Player Owned House must be located in Hosidius if you plan to do Hosidius patches.

Items:

  • Spade: Always required.
  • Seed dibber: The script will automatically withdraw the dibber if it sees one in your bank, but it is not required if you have barbarian farming completed.
  • Magic Secateurs: Optional, the script will automatically withdraw it if it sees one in your bank
  • Bottomless Compost Bucket: The preferred method for composting.
  • Ultracompost: Used if a bottomless bucket is not available.
  • Runes: Air, Water, Earth, Fire, and Law runes for standard travel spells.
  • Seeds: Ensure you have the correct seeds for your selected tasks visible in the main bank tab.
  • Ardougne Cloak 1-4: Used for the Monastery and Farm Guild (via Spirit Tree).
  • Farming Cape or Cape (t): Used for fast travel directly to the Farming Guild. Can be equipped or in bank.
  • Ring of Dueling: Used to travel to the Emir's Arena for Al Kharid cactus patches.
  • Stony Basalt: Used to teleport to the Trollheim herb patch.
  • Icy Basalt: Used to teleport to the Weiss herb patch.

Locations, Patches, and Travel Methods:

  • Farming Guild: Herb, Flower, Allotments, Cactus, Berries, Fruit Tree. Uses Farming Cape or Spirit Tree via Ardougne cloak.
  • Hosidius: Herb, Flower, Allotments. Uses Teleport to House.
  • Catherby: Herb, Flower, Allotments, Fruit Tree. Uses Camelot Teleport.
  • Ardougne: Herb, Flower. Uses Ardougne Teleport.
  • Falador: Herb, Flower. Uses Falador Teleport.
  • Varlamore: Herb, Flower. Uses Civitas illa Fortis Teleport.
  • Monastery: Berries. Uses Ardougne Cloak.
  • Varrock: Berries. Uses Varrock Teleport.
  • Lumbridge: Hops. Uses Varrock Teleport.
  • Al Kharid: Cactus. Uses Ring of Dueling.
  • Trollheim: Herb. Uses Stony Basalt.
  • Weiss: Herb. Uses Icy Basalt.